| [Russian
Billiards] [Pocket
Billiards] [Eight
Ball] [Nine
Ball]
___________________________________________________________
_______________________________________
General
Rules of Pocket Billiards
These general rules
apply to all pocket billiard games, UNLESS
specifically noted to the contrary in the
individual game rules.
1. TABLES,
BALLS, EQUIPMENT. All games described in these
rules are designed for tables, balls and equipment
meeting the standards prescribed in the BCA
Equipment Specifications .
2. RACKING THE
BALLS. When racking the balls a triangle must
be used, and the apex ball is to be spotted on the
foot spot. All the balls must be lined up behind
the apex ball and pressed together so that they
all have contact with each other.
3. STRIKING CUE
BALL. Legal shots require that the cue ball be
struck only with the cue tip. Failure to meet this
requirement is a foul.
4. FAILURE TO
POCKET A BALL. If a player fails to pocket a
ball on a legal shot, then the player's inning is
over, and it is the opponent's turn at the table.
5. LAG FOR
BREAK. The following procedure is used for the
lag for the opening break. Each player should use
balls of equal size and weight (preferably cue
balls but, when not available, non-striped object
balls). With the balls in hand behind the head
string, one player to the left and one to the
right of the head spot, the balls are shot
simultaneously to the foot cushion and back to the
head end of the table. The player whose ball is
the closest to the innermost edge of the head
cushion wins the lag. The lagged ball must contact
the foot cushion at least once. Other cushion
contacts are immaterial, except as prohibited
below.
It is an automatic
loss of the lag if: (1) the ball crosses into the
opponent's half of the table, (2) the ball fails
to contact the foot cushion, (3) the ball drops
into a pocket, (4) the ball jumps the table, (5)
the ball touches the long cushion, (6) the ball
rests within the corner pocket and past the nose
of the head cushion, or (7) the ball contacts the
foot rail more than once. If both players violate
automatic-loss lag rules, or if the referee is
unable to determine which ball is closer, the lag
is a tie and is replayed.
6. OPENING BREAK
SHOT. The opening break shot is determined by
either lag or lot. (The lag for break procedure is
required for tournament and other formal
competition.) The player winning the lag or lot
has the choice of performing the opening break
shot or assigning it to the opponent.
7. CUE BALL ON
OPENING BREAK. The opening break shot is taken
with cue ball in hand behind the head string. The
object balls are positioned according to specific
game rules. On the opening break, the game is
considered to have commenced once the cue ball has
been struck by the cue tip and crosses the head
string.
8. DEFLECTING
THE CUE BALL ON THE GAMES OPENING BREAK. On
the break shot, stopping or deflecting the cue
ball after it has crossed the head string and
prior to hitting the racked balls is considered a
foul and loss of turn. The opponent has the option
of receiving cue ball in hand behind the head
string or passing the cue ball in hand behind the
head string back to the offending player.
(Exception: ball in hand on the whole table: see
rule 1.3 for 9-Ball). A warning must be given that
a second violation during the match will result in
the loss of the match by forfeiture. (See Rule
28.)
9. CUE BALL IN
HAND BEHIND THE HEAD STRING. This situation
applies in specific games whereby the opening
break is administered or a player's scratching is
penalized by the incoming player having cue ball
in hand behind the head string. The incoming
player may place the cue ball anywhere behind the
head string.
The shooting player
may shoot at any object ball as long as the base
of the object ball is on or below the head string.
He may not shoot at any ball, the base of which is
above the head string, unless he first shoots the
cue ball below the head string and then by hitting
a rail causes the cue ball to come back above the
head string and hit the object ball. The base of
the ball (the point of the ball touching the
table) determines whether it is above or below the
head string.
If the incoming
player inadvertently places the cue ball on or
below the head string, the referee or the opposing
player must inform the shooting player of improper
positioning of the cue ball before the shot is
made. If the opposing player does not so inform
the shooting player before the shot is made, the
shot is considered legal. If the shooting player
is informed of improper positioning, he must then
reposition the cue ball. If a player positions the
cue ball completely and obviously outside the
kitchen and shoots the cue ball, it is a foul, if
called by the opponent or referee.
When the cue ball
is in hand behind the head string, it remains in
hand (not in play) until the player drives the cue
ball past the head string by striking it with his
cue tip.
The cue ball may be
ADJUSTED by the player's hand, cue, etc., so long
as it remains in hand. Once the cue ball is in
play per the above, it may not be impeded in any
way by the player; to do so is to commit a foul.
10. POCKETED
BALLS. A ball is considered as a pocketed ball
if as a result of an otherwise legal shot, it
drops off the bed of the table into the pocket and
remains there. (A ball that drops out of a ball
return system onto the floor is not to be
construed as a ball that has not remained
pocketed.) A ball that rebounds from a pocket back
onto the table bed is not a pocketed ball.
11. POSITION OF
BALLS. The position of a ball is judged by
where its base (or center) rests.
12. FOOT ON
FLOOR. It is a foul if a player shoots when at
least one foot is not in contact with the floor.
Foot attire must be normal in regard to size,
shape and manner in which it is worn.
13. SHOOTING
WITH BALLS IN MOTION. It is a foul if a player
shoots while the cue ball or any object ball is in
motion (a spinning ball is in motion).
14. COMPLETION
OF STROKE. A stroke is not complete (and
therefore is not counted) until all balls on the
table have become motionless after the stroke (a
spinning ball is in motion).
15. HEAD STRING
DEFINED. The area behind the head string does
not include the head string. Thus an object ball
that is dead center on the head string is playable
when specific game rules require that a player
must shoot at a ball past the head string.
Likewise, the cue ball when being put in play
behind the head string (cue ball in hand behind
the head string), may not be placed directly on
the head string; it must be behind it.
16. GENERAL
RULE, ALL FOULS. Though the penalties for
fouls differ from game to game, the following
apply to all fouls: (1) player's inning ends; (2)
if on a stroke, the stroke is invalid and any
pocketed balls are not counted to the shooter's
credit; and (3) any ball(s) is respotted only if
the rules of the specific game require it.
17. FAILURE TO
CONTACT OBJECT BALL. It is a foul if on a
stroke the cue ball fails to make contact with any
legal object ball first. Playing away from a
touching ball does not constitute having hit that
ball.
18. LEGAL SHOT.
Unless otherwise stated in a specific game rule, a
player must cause the cue ball to contact a legal
object ball and then (1) pocket a numbered ball,
or (2) cause the cue ball or any numbered ball to
contact a cushion. Failure to meet these
requirements is a foul.
19. CUE BALL
SCRATCH. It is a foul (scratch) if on a
stroke, the cue ball is pocketed. If the cue ball
touches an object ball that was already pocketed
(for example, in a pocket full of object balls),
the shot is a foul.
20. FOULS BY
TOUCHING BALLS. It is a foul to strike, touch
or in any way make contact with the cue ball in
play or any object balls in play with anything
(the body, clothing, chalk, mechanical bridge, cue
shaft, etc.) EXCEPT the cue tip (while attached to
the cue shaft), which may contact the cue ball in
the execution of a legal shot. Whenever a referee
is presiding over a match, any object ball moved
during a standard foul must be returned as closely
as possible to its original position as judged by
the referee, and the incoming player does not have
the option of restoration.
21. FOUL BY
PLACEMENT. Touching any object ball with the
cue ball while it is in hand is a foul.
22. FOULS BY
DOUBLE HITS. If the cue ball is touching the
required object ball prior to the shot, the player
may shoot towards it, providing that any normal
stroke is employed. If the cue stick strikes the
cue ball more than once on a shot, or if the cue
stick is in contact with the cue ball when or
after the cue ball contacts an object ball, the
shot is foul. If a third ball is close by, care
should be taken not to foul that ball under the
first part of this rule.
23. PUSH SHOT
FOULS. It is a foul if the cue ball is pushed
by the cue tip, with contact being maintained for
more than the momentary time commensurate with a
stroked shot. (Such shots are usually referred to
as push shots.)
24. PLAYER
RESPONSIBILITY FOULS. The player is
responsible for chalk, bridges, files and any
other items or equipment he brings to, uses at, or
causes to approximate the table. If he drops a
piece of chalk, or knocks off a mechanical bridge
head, as examples, he is guilty of a foul should
such an object make contact with any ball in play
(or the cue ball only if no referee is presiding
over the match).
25. ILLEGAL
JUMPING OF BALL. It is a foul if a player
strikes the cue ball below center ("digs
under" it) and intentionally causes it to
rise off the bed of the table in an effort to
clear an obstructing ball. such jumping action may
occasionally occur accidentally, and such
"jumps" are not to be considered fouls
on their face; they may still be ruled foul
strokes, if for example, the ferrule or cue shaft
makes contact with the cue ball in the course of
the shot.
26. JUMP SHOTS.
Unless otherwise stated in rules for a specific
game it is legal to cause the cue ball to rise off
the bed of the table by elevating the cue stick on
the shot, and forcing the cue ball to rebound from
the bed of the table. Any miscue when executing a
jump shot is a foul.
27. BALLS JUMPED
OFF TABLE. Balls coming to rest other than on
the bed of the table after a stroke (on the
cushion top, rail surface, floor, etc.) are
considered jumped balls. Balls may bounce on the
cushion tops and rails of the table in play
without being jumped balls if they return to the
bed of the table under their own power and without
touching anything not a part of the table. The
table shall consist of the permanent part of the
table proper. (Balls that strike or touch anything
not a part of the table, such as the light
fixture, chalk on the rails and cushion tops,
etc., shall be considered jumped balls even though
they might return to the bed of the table after
contacting items which are not parts of the table
proper).
In all pocket
billiard games when a stroke results in the cue
ball or any object ball being a jumped ball off
the table, the stroke is a foul. All jumped object
balls are spotted (except in Nine Ball) when all
balls have stopped moving. See specific game rules
for putting the cue ball in play after a jumped
cue ball foul.
28. SPECIAL
INTENTIONAL FOUL PENALTY. The cue ball in play
shall not be intentionally struck with anything
other than a cue's attached tip (such as the
ferrule, shaft, etc.). While such contact is
automatically a foul under the provisions of Rule
19., if the referee deems the contact to be
intentional, he shall warn the player once during
a match that a second violation during that match
will result in the loss of the match by
forfeiture. If a second violation does occur, the
match must be forfeited.
29. ONE FOUL
LIMIT. Unless specific game rules dictate
otherwise, only one foul is assessed on a player
in each inning; if different penalties can apply,
the most severe penalty is the factor determining
which foul is assessed.
30. BALLS MOVING
SPONTANEOUSLY. If a ball shifts, settles,
turns or otherwise moves "by itself,"
the ball shall remain in the position it assumed
and play continues. A hanging ball that falls into
a pocket "by itself" after being
motionless for 5 seconds or longer shall be
replaced as closely as possible to its position
prior to falling, and play shall continue.
If an object ball
drops into a pocket "by itself" as a
player shoots at it, so that the cue ball passes
over the spot the ball had been on, unable to hit
it, the cue ball and object ball are to be
replaced to their positions prior to the stroke,
and the player may shoot again. Any other object
balls disturbed on the stroke are also to be
replaced to their original positions before the
shooter replays.
31. SPOTTING
BALLS. When specific game rules call for
spotting balls, they shall be replaced on the
table on the long string after the stroke is
complete. A single ball is placed on the foot
spot; if more than one ball is to be spotted, they
are placed on the long string in ascending
numerical order, beginning on the foot spot and
advancing toward the foot rail.
When balls on or
near the foot spot or long string interfere with
the spotting of balls, the balls to be spotted are
placed on the long string as close as possible to
the foot spot without moving the interfering
balls. Spotted balls are to be placed as close as
possible or frozen (at the referee's discretion)
to such interfering balls, except when the cue
ball is interfering; balls to be spotted against
the cue ball are placed as close as possible
without being frozen.
If there is
insufficient room on the long string between the
foot spot and the foot rail cushion for balls that
must be spotted, such balls are then placed on the
extension of the long string "in front"
of the foot spot (between the foot spot and the
center spot), as near as possible to the foot spot
and in the same numerical order as if they were
spotted "behind" the foot spot (lowest
numbered ball closest to the foot spot).
32. JAWED BALLS.
If two or more balls are locked between the jaws
or sides of the pocket, with one or more suspended
in air, the referee shall inspect the balls in
position and follow this procedure: he shall
visually (or physically if he desires) project
each ball directly downward from its locked
position; any ball that in his judgement would
fall in the pocket if so moved directly downward
is a pocketed ball, while any ball that would come
to rest on the bed of the table is not pocketed.
The balls are then placed according to the
referee's assessment, and play continues according
to specific game rules as if no locking or jawing
of balls had occurred.
33. ADDITIONAL
POCKETED BALLS. If extra balls are pocketed on
a legal scoring stroke, they are counted in accord
with the scoring rules for the particular game.
34. NON-PLAYER
INTERFERENCE. If the balls are moved (or a
player bumped such that play is directly affected)
by a non-player duringthe match, the balls shall
be replaced as near as possible to their original
positions immediately prior to the incident, and
play shall resume with no penalty on the player
affected. If the match is officiated, the referee
shall replace the balls. This rule shall also
apply to "act of God" interference, such
as earthquake, hurricane, light fixture falling,
power failure, etc. If the balls cannot be
restored to their original positions, replay the
game with the original player breaking. This rule
is not applicable to 14.1 Continuous where the
game consists of successive racks: the rack in
progress will be discontinued and a completely new
rack will be started with the requirements of the
normal opening break (players lag for break).
Scoring of points is to be resumed at the score as
it stood at the moment of game disruption.
35. BREAKING
SUBSEQUENT RACKS. In a match that consists of
short rack games, the winner of each game breaks
in the next. The following are common options that
may be designated by tournament officials in
advance: (1) Players alternate break. (2) Loser
breaks. (3) Player trailing in games score breaks
the next game.
36. PLAY BY
INNINGS. During the course of play, players
alternate turns (innings) at the table, with a
player's inning ending when he either fails to
legally pocket a ball, or fouls.
When an inning ends
free of a foul, the incoming player accepts the
table in position.
37. OBJECT BALL
FROZEN TO CUSHION OR CUE BALL. This rule
applies to any shot where the cue ball's first
contact with a ball is with one that is frozen to
a cushion or to the cue ball itself. after the cue
ball makes contact with the frozen object ball,
the shot must result in either (1) a ball being
pocketed, or (2) the cue ball contacting a
cushion, or (3) the frozen ball being caused to
contact a cushion (not merely rebounding from the
cushion it was frozen to), or (4) another object
ball being caused to contact a cushion to which it
was not already in contact with. Failure to
satisfy one of those four requirements is a foul.
(Note: 14.1 and other games specify additional
requirements and applications of this rule; see
specific game rules.)
An object ball is
not considered frozen to a rail unless it is
examined and announced as such by either the
referee or one of the players prior to that object
ball being involved in a shot.
38. PLAYING FROM
BEHIND THE STRING. When a player has the cue
ball in hand behind the string (in the kitchen),
he must drive the cue ball to a point outside the
kitchen before it contacts either a cushion or an
object ball. Failure to do so is a foul if a
referee is presiding over a match. If no referee,
the opponent has the option to call it either a
foul or to require the offending player to replay
the shot again with the balls restored to their
positions prior to the shot (and with no foul
penalty imposed).
Exception: if an
object ball lies on or outside the head string
(and is thus playable) but so close that the cue
ball contacts it before the cue ball is out of the
kitchen, the ball can be legally played.
If, with cue ball
in hand behind the headstring and while the
shooter is attempting a legitimate shot, the cue
ball accidentally hits a ball behind the head
string, and the cue ball crosses the line, it is a
foul. If with cue ball in hand behind the head
string, the shooter causes the cue ball to
accidentally hit an object ball, and the cue ball
does not cross the headstring, the following
applies: the incoming player has the option of
calling a foul and having cue ball in hand, or
having the balls returned to their original
position, and having the offending player replay
the shot.
If a player under
the same conditions intentionally causes the cue
ball to contact an object ball behind the
headstring, it is unsportsmanlike conduct.
39. CUE BALL IN
HAND FOUL. During cue ball in hand placement,
the player may use his hand or any part of his cue
(including the tip) to position the cue ball. When
placing the cue ball in position, any forward
stroke motion contacting the cue ball will be a
foul, if not a legal shot.
40.
INTERFERENCE. If the nonshooting player
distracts his opponent or interferes with his
play, he has fouled. If a player shoots out of
turn, or moves any ball except during his inning,
it is considered to be interference.
41. DEVICES.
Players are not allowed to use a ball, the
triangle or any other width-measuring device to
see if the cue ball or an object ball would travel
through a gap, etc. Only the cue stick may be used
as an aid to judge gaps, etc., so long as the cue
is held by the hand. To do so otherwise is a foul
and unsportsmanlike conduct.
42.
ILLEGAL MARKING.
If a player intentionally marks the table in any
way to assist in executing the shot, whether by
wetting the cloth, by placing a cube of chalk on
the rail, or by any other means, he has fouled. If
the player removes the mark prior to the shot, no
penalty is imposed.
Заказ
и
резервирование
столов
по тел.: (044) 464
69 01
|